A 6-inch 1080p Android handheld on the Snapdragon 8 Gen 2, with an 8000 mAh battery, analog triggers and HDMI out.
Retro Game Corps ran GameCube, Wii and PS2 at 3x resolution without changing settings, and PSP at 4x.
Retro Game Corps estimated about 10 hours of PS2 at 1080p and up to 25 hours for older retro systems.
At 420 g with thick grips it is a bag device rather than a pocket one; Retro Game Corps also measured slightly higher input latency than rivals.
At a glance
Screen
5.5″Retroid Pocket 61920 x 10806″AYN Odin 21920 x 10807″AYN Odin 2 Portal1920 x 1080
6″ IPS, 1920 x 1080, 16:9, touch. Screens drawn at the same scale.
Chip
Qualcomm Snapdragon 8 Gen 2
Memory
8 GB RAM
128 GB storage, plus microSD
Battery
8,000 mAh
800 mAhcatalog range10,000 mAh
Weight
420 g
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1Anbernic RG Nano: 75 g
2Retroid Pocket 6: 307 g
3AYN Odin 2: 420 g
4AYN Odin 2 Portal: 430 g
5AYANEO Pocket DS: 540 g
Scale runs 75 g to 540 g across the handhelds we list.
Controls
Two Hall effect sticks
Analog triggers
4 shoulder buttons
Cross D-pad
System
Android
Android 13
Video out
HDMI
Plays on a TV
Wireless
Wi-Fi + Bluetooth
Cooling
Active, with a fan
What it plays
Every rating links to the review or table it comes from. A system with no rating has not been tested by a source we use, which is not the same as not playable.
Yes. We rate GameCube as full speed and PS2 as most games; Retro Game Corps played both at 3x resolution with default settings.
How are Switch and PS Vita emulation?
Both are some games in our ratings. Retro Game Corps found heavier Vita titles slow or glitchy and called Switch workable but imperfect.
Can I play it on a TV?
Yes. Retro Game Corps found docked play works well in RetroArch, but standalone emulators need controller remapping each time you dock with a Bluetooth pad.
Which variant should I get?
Retro Game Corps considered 8 GB of RAM enough for heavy games, noting Genshin Impact used about 6 GB.